It received critical acclaim, with praise directed at its humour, sound, visuals, and gameplay. The game was remade into an adult-oriented product after it received criticism for its kid-friendly tone and his resemblance with Banjo-Kazooie during E3 1998.Ĭonker's Bad Fur Day was released in March 2001, following an advertising campaign that targeted college males and fratboys. The game, intended for a family audience, was initially titled Twelve Tales: Conker 64 and was set for release in late 1998. Development lasted four years, with concepts originating during the development of Killer Instinct Gold in 1996. ![]() It is the second installment in the Conker series, after Conker’s Pocket Tales.Īlthough visually similar to Rare's previous games, such as Donkey Kong 64 and Banjo-Kazooie, Conker's Bad Fur Day was designed for mature audiences and features graphic violence, alcohol and tobacco use, profanity, vulgar humour, fourth wall breaks and pop culture references. A multiplayer mode where up to four players can compete against each other in seven different game types is also included. ![]() Most of the game requires the player to complete a linear sequence of challenges that involve jumping over obstacles, solving puzzles, and fighting enemies. ![]() The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Conker's Bad Fur Day is a 2001 platform game developed and published by Rare for the Nintendo 64.
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